A sci-fi level set in a virtually simulated environment. Built and implemented a fully functional level for a FPS parkour runner game.
Tools: Maya, Unity Engine, Photoshop
A environmental scene, inspired by an excerpt from Ursula K. Le Guin's short story Those Who Walk Away From Omelas.
Tools: Substance Painter, Maya, Unity Engine, Photoshop
A game ready asset with UV's and textures.
Tools: Maya, Substance Painter, Photoshop