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Art | Sukhraj Johal

3D Work

Terminal Glitch

A sci-fi level set in a virtually simulated environment. Built and implemented a fully functional level for a FPS parkour runner game. 

Tools: Maya, Unity Engine, Photoshop

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Omelas 

A environmental scene, inspired by an excerpt from Ursula K. Le Guin's short story Those Who Walk Away From Omelas.

Tools: Substance Painter, Maya, Unity Engine, Photoshop

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Storm Trail

A game ready asset with UV's and textures. 

Tools: Maya, Substance Painter, Photoshop

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2D/Concept Art

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© Sukhraj Johal 2019