Technical Game Designer
Built By Snowman, Inc. | May 2019 - Present
Research Assistant/ Designer
Sheridan College | January - May 2019
Documented and applied game design principles to interfaces that helped visualize data collected by real-time object-detection/machine learning algorithms. Intended for a reconnaissance video annotation tool that is to be used by the Canadian Special Operations Forces Command.
Gamification & UI/UX Designer
Sheridan College and Motify | May - August 2018
Designed a personalized calendar app for autistic post-secondary students from conceptualization to high-fidelity screen mockups. Developed comprehensive technical design documents that outline the core features of the proposed application.
2D/3D Freelance Artist
July 2016 - August 2018
Created concept art for characters and environments based on client descriptions/prompts. Swiftly adjusted and iterated on concepts based on feedback/critique.
Honours Bachelor of Game Design
Sheridan College | 2016 - 2020
Learned and applied game design theories and processes in a variety of prototypes and proof of concepts. Cumulative GPA: 3.90.
Introduction to Concept Art
Vancouver Animation School | August 2015
Conceptualized and created characters, environments and props while using foundational theories such as silhouette and shapes. Emphasis on iterative design and rapidly adjusting to critique.
Gameplay & System Design
Level & Environmental Design
Concept Art/3D Modelling/Texturing
Unity Engine (C#)
Unreal Engine & Level Editor
Adobe Photoshop & Illustrator
3D Packages: Autodesk Maya and Zbrush
Git Version Control
Wireframing Tools: InVision, Figma
Reality Virtually Hackathon at MIT Media Lab | Jan. 2019
Most Polished & Most Fun Multiplayer Game
G.I. Jam at Waterloo University | Feb. 2018
Night of the Lovely Devs | Feb. 2018 and Mar. 2017
Best Overall Gaming Experience
Sprint Week + Holland Bloorview Kids Rehabilitation Hospital | Mar. 2018
Student Visual Art Award
RBC Emerging Artists Project | May 2015